Rift is an MMORPG that will be released in March 2011. In the game there are different callings and classes. Players will first pick which calling they want, and then choose a class within that calling. Rift Calling/Classes determine the looks and abilities of the player. Players getting to choose their own Rift Calling/Classes is part of what will make this game enjoyable for players.
One of Rift’s callings is the Warrior. Warriors are the most disciplined fighters, and their specialty is weapons. The warrior calling contains six classes. These classes are: Champions, Paladins, Paragons, Reavers, Riftblades, and Warlords. Champions carry two-handed weapons, and are especially great at melee combat. Paladins carry large shields, and are thus good defenders. Paragons carry two weapons and are very quick fighters. Reavers can spread death, disease, and madness through their weapons. Riftblades can use elemental magic. Fianlly, Warlords are inspiring and experienced leaders.
The 2nd calling is the Cleric. Clerics use magic and are able to communicate with fairies, god, and demons. There are 8 classes in the Cleric calling: Cabalists, Druids, Inquisitors, Justicars, Purifiers, Sentinels, Shamans, and Wardens. Cabalists are good at causing a lot of damage per second. Druids are good at melee combat and healing. Inquisitors steal their opponents strengths and make those strengths their own. Justicars are healers whose healing is based on how much damage they cause their opponent. Purifiers use fire to heal even the most horrific wounds. Sentinels can heal multiple people at a time. Shamans are strong and fast fighters. Wardens slowly heal allies, the healing energies slowly build up.

The 3rd calling is the Rogue. Rogues are skilled fighters who can use a cover to hide themselves from enemies until they strike. The Rogue has six classes: Assassin, Blade Dancer, Marksman, Nightblade, Ranger, and Riftstalker. Assassins are good at surprise attacks. Blade dancers are fast fighters. Marksmen use hit-and-run attacks. Nightblades are masters of the blade. Rangers are great archers. Riftstalkers have great defense.
The final calling is the Mage. Mages use elemental powers and arcane magic. The classes are: Elementalist, Warlock, Pyromancer, Stormcaller, Archon, and Necromancer. Elementalists can bind elements to physical form. Warlocks use destructive curses. Pyromancers specialize in fire spells. Stormcallers use water and wind to attack. Archons steal their opponents strengths to use for their own. Necromancers have minions to support them.
These Rift calling and classes system are what makes the game fun and unique.
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