If fancy robes, ancient texts and spells have been your calling, you might have been a Rift mage in a past life. Rift mages specialize in the arcane and the taboo; where there is a spiritual power to manipulate, Rift mages are there.

Mages master the elements before they tap into their calling; however many will be naturally inclined to show case their natural talents. The Rift mage branch path is divided six ways; there’s the sun shine “elementalist,” the scheming “warlock,” the fire is my best friend “pyromancer,” the creates monsoons in his hand “stormcaller,” the succubus of the soul “archon,” and the old bones “necromancer.” As a mage each of the classes specializes in a unique forte but mages boil down to direct damage, direct will attacks or minion based assaults.

A Rift mage is not tailored to close combat by any means; they primarily wear light robed armor that enhances their craft rather than their weapon smacking hand. The primary weapon of the mage is his magic, his summoned minions (dead or alive) a knife and his trusty staff. The object of the mages is to stay clear of direct conflicts whenever possible while whittling down his foe with direct and area affect spells. Supported, mages can alter the tide of battle while indulging their point of craft. Mage branches suit players who want specific damaging spells. For instance, necromancers utilize death magic to steal health and awaken the dead to fight on their behalf. A storm Caller chains area effect magic in successive rounds to overcome their enemies. Some classes like the archon literally tap into the soul and drain the will out of their opponents.

Classes like the necromancer and the Warlock will have some considerable usage when it comes down to high end events. Mages while primarily doing offensive work also work well while crippling the enemy during the attack. Damage over time spells and debuffs allow fellow party members to hit home with lesser fear of being killed. Mages work well alongside clerics and warriors for this reason, an artillery class.

Magic by any means, which transcends death, is the calling for a Rift mage to action.


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